And the Final Goes toooooooo……

So, the final was arrived. We faced with a lot of obstacles in this year, but we did it. We made a project that can be count as utopic. Let me explain what we did for final as an office this year.

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As Helix Design Studio, we worked on the technology and architecture together. According to our observation, with the development of the technology, people started to prefer online lives and they don’t want to waste their time for some needs. They prefer online channels to supply their needs. Helix Design Studio thought that it also affected the idea o architecture, too. People started to stay in private environments and small rooms. We try to idealize a habitation environment which breaks the boundaries of people and makes them go out from their small rooms by using technology. An environment where all spaces can move to homes to increase the socialization of humans.

Since we worked on the technology, we looked to the Archigram to understand design and technology together. You can find the cases we worked on below.

In order to work on socialization, we categorize it to some levels and try to make people socialize step by step. The levels of socialization are units, renewable spaces complementary spaces, and a public area that is related to a larger scale.

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You can see the diagram of adaptable, renewable, and complementary spaces with relation to housing blocks. The adaptable spaces are for the first level of socialization. They are plug-in spaces just working on units and their inhabitants. The renewable spaces are social spaces that work for neighbors in the block. Complementary spaces are also social spaces, but they work for all inhabitants in the system. It has two types, fragmentable and unfragmentable. Fragmentable types of complementary spaces supply renewable spaces for users.

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So, now let’s move to the units. We thought that, in order to make people socialize, we could minimize the units. We suggested some minimize units with respect to different users. Some of the have large kitchens some of them have extra bedrooms and so on. One of our proposals that can plug into our system is adaptable units. Adaptable units used for the long-term functions and also, they are private ones. They plug in the housing units as a living, kitchen, and open unit. We have renewable spaces that users can call.

We made animations to show the adaptable units. You can see adaptable units both in façade and plan at the same time. We also made an animation that basically shows a year that we assume for adaptable units in the system.

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The 3d animation below shows both renewable and adaptable units and their effects. While adaptable units affect the unit’s interior, renewable spaces affect the life of a cluster and they create a more social environment in a cluster.

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Another layer, we worked is the elevator system that carries the renewable spaces and people to units. It works with a small amount of energy thanks to the maglev system that worked with magnets and codding system. We also used “carbon composite” as a material that decreases the weight of it. The material in the cabin is carbon composite to decrease the weight. It works in 3 axes instead of the case. Also, some visuals that related with renewable spaces activity.

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Now it’s time to see Game Line. It is basically an access to blocks, but it is more than that. As we said it is a game line that includes many games inside. Also, by connecting the social functions which means complementary spaces in our design, we are connecting the social activities. It was very fun to work on this ‘Game Line.’ You can see the drawings and some visuals below. 

Finally, I will explain the blue line and complementary spaces. Blue line is used for the designing of the landscapes that people can walk and sit on the stairs. Our overall idea tries to solve the problem of socialization so it is independent of the site conditions and can be applied to any sites. In this site, we take references from the valley that is on the site. We have a valley that collects the both social activities and elevator system.

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They are some drawing and other visuals below.

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And at the end we worked on a storyline which explains the life in the system.

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A lot thanks to our instructors for this project because they supported us a lot. And thanks to my teammates for this amazing project and for this semester. Go and check their blogs, too.

Alperen Gümüş

Büşra Sontur

Doğa Öykü Önen

One Step Before Final… Pre-Jury III

Before the final, we had another pre-jury which was again online. For this pre-jury, we tried to improve our diagrams and collages and tried to integrate them with drawings. We were appreciated by the jury for presentation and also collages and other techniques. The main question about the project was “why the spaces literaly coming to us?” that is a question we should work on. Also, we got critique about the drawings of the units.

You can see what HELIX did for this pre-jury below.

Collages, Moveable Spaces, Game Line… What is happening to project?

In first, after assigning on a project that is related with co-living, I was thinking on a calmer project but now it is evolving to somehow a utopia of 1960s. We are affected from Archigram a lot and then the collages come to us. So, you know we are having fun with our project a lot.

Mavi odaklı kolajKırmızı odaklı kolaj

Also, since we are having fun, we thought the inhabitants could have fun and we designed a game line. It is somehow an evolved version of the road that we discussed in pre-jury and turned to a game line rather than a road. It is a line that work on the different levels. There is another line which is blue line that is organizing the topography.  You can see the relations below.

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Online Jury? How?

The second pre-jury has been held because of the conditions Covid-19. It was the first online jury that we take and even though we are working on online for a while, it was still excited. For online jury, the important thing is the presentation techniques and the placement of the products.

We try to simplify the ideas of us with diagrams and a manifesto. We are working on a moveable system that everything comes to housing units with an elevator system and after the critiques we worked on a road system that work separated from elevator system and connect the units. You can see the diagrams and drawings below.

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Co-living of Youngs and Seniors (University Student and Elderly)

After the site trip, as the studio we move to second stage of the project: designing the project according to given human profiles. We are assigned to suggest some support functions for the design that is a response for young and seniors. Now, I will talk about what we did;

After the pre-jury, we changed the ideas about the renewable part. A suggestion from the jury was about complementary part that is moving. So, we thought that complementary parts can also be moveable and attach with the units as well.  The moveable parts of the complementary units are called as renewable spaces, since now we increase the usage time of them. We thought that, when the moveable parts are in the complementary units, they create a hall, when it moves the area still be used.

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We describe the ratio of fragmentation according to needs of youngs and seniors. For example, we thought that the eating area is used by both profiles, on the other hand the gym can generally sed by youngs. We tried to fragment the complementary areas according to this idea.

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Also, we tried to locate the complementary part and decide their square meter according to how many people will use them. Since we have some fragmentable complementary parts and unfragmentable complementary parts, we though that unfragmentable parts could be away from the units, while the fragmentable one is close to units in order to decrease the distance of moveable parts. We decide the square meter of the complementary parts according to how many people will use them. The bubble diagram below is showing these relations;

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Another diagram we did is the time and the users in the units and complementary parts. You can see below that, when the time changes the people in the spaces is changing, too.

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Lastly, we did a diagram to show how these fragmented parts are moving since it is hard to explain by only words.

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As HELIX we like making moveable things, that’s why we have lots of gifs 😊

HELIX in the Site!

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This semester, our site is in the Çayyolu, Ankara. As Helix, we are assigned to prepare the 3D model of the site. In order to do the site model, we need the plan update. But in the site trip, we try to analysis various aspects of the site and see the area that we will locate the housing project. The site that we will work is between the Nokta Architecture Building and Ankara Loft Building. It is close to Gordion AVM. From the observation, the site accessibility is very positive and even though it has slope, it will be the nice to work there.

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HELIX | Pre-Jury I

As HELIX Design Studio, we started the presentation with the ideology of our offices, how we approach a design problem and what is the aim of HELIX. Since I already upload these parts in previous post, in this post I will try to explain the changes in our units and how we define the general scene of the project. We prepare a lot of plans, sections, 3D models, gifs and animations in order to explain ourselves clearly.

As you remember from my previous post, we were designing some units that changing their room numbers according to needs. In critics, we were said that when we change the room number, we should also gain something like an extra square meter, then it would be more meaningful. That’s why we think more about the units and we thought that after their movement, they gain an extra space that could be used more than one unit and we could that part renewable. While adaptation idea works inside of the units, renewable idea related with more than one unit, we may say.

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These are the drawings and 3D versions of the units;

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Also, the diagram below is showing the how we define the renewable parts for the structure;

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We drew the combination of the units and tried to make a 3D model for variation BB (in diagram) AA (in drawings);

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And lastly, we work on the complementary part. In our approach the complementary spaces are the one that act exactly a complement of the mass housing system. We tried to find some activities that complement the habitation environment and can be used for all inhabitants live there.

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HELIX, Designing Units

Since this semester, we are designing a mass housing project, as a starter point, we began to design some units according to our strategies of office. We designed 1+0, 1+1, and 2+1 units, that is a respond to our adaptable strategy. This strategy can be understood to turning the 1+0 to 1+1, 1+1 to 2+1 and 2+1 to 3+1. They are adapting to needs. We define it like, when you need a bigger living room for your guest, it is attaching to living room. And then, when you need a private room, it is separating from the living room and create a private room as well. Since these units are adapting to needs, the furniture of the space is also changing according to needs. They are moveable and foldable furniture in the space.

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Renewable part of the design is defined when the units are coming together. When two units come together, we design a space that is used for both units. So that, this space usage is increasing in time.

Complementary part is the spaces that served for all block. They are the complement part of the area such as gym, cinema, health center and so on. We thought that while the units come together complementary parts are designed to gather them.

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Since, we have some sort of ‘mobility’ in our design, we did some case studies according to the mobile idea. These are Maison Bardeaux by Rem Koolhaas, Quadrant House by KWK Promes and Garden House by Caspar Schols. While Maison Bardeaux working vertically, Quadrant House working in a radiant way and Garden House working in a horizontal manner. These three cases analyzed in terms of the mobility idea of them.

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Case Studies of HELIX

This semester, we are assigned to work on mass housing. The project name is ‘Living Together: Community Housing in Turkey. This project offers a communal living for teenagers and elders. So, two opposite side in one place.

As HELIX Design Studio, before starting the project we made some case studies. For these cases we looked adaptable spaces, communal living, and some other properties. For adaptable cases, we searched for moveable or mobile spaces. With the moveable spaces, we aimed to have adaptable spaces for different needs.

The cases include Rietveld Schröder House, The Glass House, Social Housing Refurbishment and, Unité d’Habitation. With those cases we became able to understand reacting different needs and social housing projects.

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