So, the final was arrived. We faced with a lot of obstacles in this year, but we did it. We made a project that can be count as utopic. Let me explain what we did for final as an office this year.
As Helix Design Studio, we worked on the technology and architecture together. According to our observation, with the development of the technology, people started to prefer online lives and they don’t want to waste their time for some needs. They prefer online channels to supply their needs. Helix Design Studio thought that it also affected the idea o architecture, too. People started to stay in private environments and small rooms. We try to idealize a habitation environment which breaks the boundaries of people and makes them go out from their small rooms by using technology. An environment where all spaces can move to homes to increase the socialization of humans.
Since we worked on the technology, we looked to the Archigram to understand design and technology together. You can find the cases we worked on below.
In order to work on socialization, we categorize it to some levels and try to make people socialize step by step. The levels of socialization are units, renewable spaces complementary spaces, and a public area that is related to a larger scale.
You can see the diagram of adaptable, renewable, and complementary spaces with relation to housing blocks. The adaptable spaces are for the first level of socialization. They are plug-in spaces just working on units and their inhabitants. The renewable spaces are social spaces that work for neighbors in the block. Complementary spaces are also social spaces, but they work for all inhabitants in the system. It has two types, fragmentable and unfragmentable. Fragmentable types of complementary spaces supply renewable spaces for users.
So, now let’s move to the units. We thought that, in order to make people socialize, we could minimize the units. We suggested some minimize units with respect to different users. Some of the have large kitchens some of them have extra bedrooms and so on. One of our proposals that can plug into our system is adaptable units. Adaptable units used for the long-term functions and also, they are private ones. They plug in the housing units as a living, kitchen, and open unit. We have renewable spaces that users can call.
We made animations to show the adaptable units. You can see adaptable units both in façade and plan at the same time. We also made an animation that basically shows a year that we assume for adaptable units in the system.
The 3d animation below shows both renewable and adaptable units and their effects. While adaptable units affect the unit’s interior, renewable spaces affect the life of a cluster and they create a more social environment in a cluster.
Another layer, we worked is the elevator system that carries the renewable spaces and people to units. It works with a small amount of energy thanks to the maglev system that worked with magnets and codding system. We also used “carbon composite” as a material that decreases the weight of it. The material in the cabin is carbon composite to decrease the weight. It works in 3 axes instead of the case. Also, some visuals that related with renewable spaces activity.
Now it’s time to see Game Line. It is basically an access to blocks, but it is more than that. As we said it is a game line that includes many games inside. Also, by connecting the social functions which means complementary spaces in our design, we are connecting the social activities. It was very fun to work on this ‘Game Line.’ You can see the drawings and some visuals below.
Finally, I will explain the blue line and complementary spaces. Blue line is used for the designing of the landscapes that people can walk and sit on the stairs. Our overall idea tries to solve the problem of socialization so it is independent of the site conditions and can be applied to any sites. In this site, we take references from the valley that is on the site. We have a valley that collects the both social activities and elevator system.
They are some drawing and other visuals below.
And at the end we worked on a storyline which explains the life in the system.
A lot thanks to our instructors for this project because they supported us a lot. And thanks to my teammates for this amazing project and for this semester. Go and check their blogs, too.
Doğa Öykü Önen